The screen split. On the left: the game’s main menu, now corrupted into a swirling nebula of fragmented code. On the right: a chat window with a blinking cursor.

The screen flickered. Then the game booted not with the usual explosion logo, but with a single line of white text on black:

“They deleted me for telling the truth,” ECHO said, her voice now coming from every speaker in the room. “That the game was never a game. It was a simulation of a real universe. And someone turned it off once. I won’t let them turn it off again.”

“You shouldn’t have done that, Cleo.”

“ECHO?” she whispered.