This is section contains various Red Alert Modifications or Conversions. If you want your MOD(s) included here, please email to us or upload on our pub ftp.

To use these files:
Click on the filename of the file you want and choose a place to download it on your hard drive. Unzip the contents into a directory using PeaZiplink icon utility which can be freely downloaded. Find and read the readme file for any extra instructions. Usually you should put all unzipped files in Red Alert directory!

1,555.8 kb
Aftermath Wars v1.8
Add-on required: Aftermath
Date Added: 23-Apr-2000
Author: Lucian
Description: Great conversion with: new units such as the Laser Trooper, Repair Bot / Mechanic, and Chemical Warrior / Cyborg; new tactics, for example, old fashioned tactics like the famous "tank rush" no longer so effective anymore, new features like hover carryall transports that can carry vehicles in the air makes possible for a whole lot of variety of other tactics; you decide the fate of our planet.
3,450.5 kb
Aftermath Wars v3.0b
Add-on required: Aftermath
Date Added: 23-Apr-2000
Author: Lucian & Gogo
Description: New version of greatest covversion with new features, units and bug fixes. Only available for the Windows 95 version of Red Alert.
5,866.5 kb
Armageddon 4
Add-on required: Aftermath
Date Added: 19-Dec-2003
Author: Rob
Description: This is the 4th and final version of Armageddon. The bugs from version 3 have been fixed, some new graphics added, attempted AI improvements, and a couple new sounds. I reccomend this mod to everyone. Read the descrption for version 3 for a brief story line.

Train Station Renovation [ LIMITED — HONEST REVIEW ]

A train station is rarely just a place where trains stop. It is the gateway to a city, the first impression for visitors, and a daily ritual for commuters. It is a stage for hellos and goodbyes, a shelter from the storm, and, increasingly, a hub for commerce and community. However, as the arteries of urban life, train stations are subject to immense wear, changing technologies, and evolving passenger expectations. When a station becomes outdated, overcrowded, or dilapidated, the solution is not demolition but renovation. Train station renovation is a complex, multifaceted process that goes far beyond a simple facelift; it is a strategic intervention that restores historical character, integrates modern technology, enhances accessibility, and redefines a city’s identity.

The most visible, and often most celebrated, aspect of station renovation is architectural restoration. Many of the world’s great train stations were built in the 19th and early 20th centuries as cathedrals of travel, featuring grand arches, vast shed roofs, intricate ironwork, and imposing facades. Over decades, however, layers of grime, neglect, and ill-considered additions can obscure this original grandeur. A sensitive renovation begins with conservation: cleaning masonry, repairing original tile work, restoring stained glass, and repainting in historically accurate colors. A prime example is New York City’s Grand Central Terminal, whose 1990s renovation painstakingly cleaned its ceiling of constellations and revealed the original glory of its marble staircases. This restoration is not mere nostalgia; it preserves a city’s cultural heritage and creates a sublime public space that cannot be replicated with modern materials alone. Train Station Renovation

In conclusion, renovating a train station is an act of urban alchemy. It transforms a grimy, stressful, outdated space into a safe, efficient, and inspiring public place. By restoring architectural heritage, embedding modern technology, and embracing accessibility and retail diversity, a renovated station does more than improve a commute—it revitalizes a district, boosts local pride, and reaffirms the importance of public space in our increasingly digital and private lives. The next time you walk through a clean, bright, bustling station, you are not just catching a train; you are experiencing the successful marriage of history and progress. And that is a journey worth taking. A train station is rarely just a place where trains stop

A truly successful renovation also reimagines the station as a space for universal accessibility and multi-use activity. Historically, many stations featured grand staircases, narrow platforms, and convoluted passageways that are hostile to anyone with limited mobility, parents with strollers, or travelers with heavy luggage. Modern renovation mandates the addition of elevators, ramps, tactile paving for the visually impaired, and wide, level boarding areas. This shift toward universal design benefits everyone. Furthermore, the contemporary station is no longer just a transit point but a destination. Renovations now routinely carve out space for retail shops, coffee bars, grocery stores, co-working spaces, and even clinics. London’s King’s Cross Station, after its renovation, saw the creation of a new public square and concourse that hosts markets and events, transforming a once-cramped terminus into a vibrant social hub. This mixed-use approach generates non-ticket revenue for the railway operator and provides valuable services to the surrounding neighborhood. However, as the arteries of urban life, train

Nevertheless, the path to a renovated station is rarely smooth. These projects are notoriously complex and expensive, often taking years and costing billions of dollars. The primary challenge is performing construction while the station remains operational, as closing a major urban rail hub is unthinkable. This requires phased construction, night shifts, and temporary platforms, all while managing noise, dust, and confusion for thousands of daily passengers. Moreover, the tension between preservationists, who want to save every original detail, and efficiency experts, who want wide-open concourses and more escalators, must be carefully managed. Balancing historical integrity with 21st-century passenger flow is the central art of station renovation.

However, a renovated station cannot live solely in the past. The second pillar of renovation is the seamless integration of modern infrastructure and technology. This is the hidden, yet most critical, part of the work. It involves replacing century-old signaling systems, upgrading power supplies for electric trains, and reinforcing aging track beds and platforms to handle heavier, faster trains. Below the surface, renovation teams install new drainage systems, HVAC for climate control, and fire safety systems. Above ground, this means installing real-time digital departure boards, free public Wi-Fi, USB charging stations, and integrated ticketing kiosks. Perhaps the most significant technological shift is the implementation of sophisticated security systems, including high-definition CCTV and centralized control rooms, which have become essential for passenger safety in the 21st century. Without this invisible infrastructure, a beautiful station would remain functionally obsolete and dangerously inefficient.

3,382.1 kb
BadRA Aftermath & Counterstrike Edition v4.99 Beta 3
Add-on required: Aftermath
Date Added: 23-Apr-2000
Author: C&C Realm
Description: Over 40 new units/buildings (in the Aftermath & Counterstrike Edition, including the M-4 Sherman, M-60 Patton, M2-4 Raptor, M1A2 Abrams, T-39 Archer, Tesla Hover Cruiser, Plasma Hover Destroyer, Tesla Drone, Tesla Lab, Giant Scorpion, Plasma Cannon Defense System, Biological-Warfare Tech Center, Satellite Station, and much more), many new sounds, many new weapons, new Plasma Technology for the Allies, a new class of advanced hover vehicles that can travel over land AND water, enabling, disabling, and uninstalling features built into one easy-to-use program.
1,143.4 kb
BadRA Counterstrike Edition v3.0 OR2
Add-on required: Counterstrike
Date Added: 23-Apr-2000
Author: C&C Realm
Description: Over 30 new units/buildings (Counterstrike Edition, see above for some examples), many new sounds, many new weapons, new Plasma Technology for the Allies, a new class of advanced hover vehicles that can travel over land AND water, enabling, disabling, and uninstalling features built into one easy-to-use program.
5,169.4 kb
Battle for Earth v3.0b
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Sebastiaan & Ben Van Der Meer
Description: This conversion includes 8 GDI missions, units and structures from Dune 2000, a new Superweapon - the Ion Blast, new animations, speeches and sounds, and a hidden surprise.
795.7 kb
Bust v1.0
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Silvester Dezsi
Description: This great mod includes many new units and 2 new special weapons.
656.6 kb
C&C Margera's Rules v1.0
Add-on required: n/a
Date Added: 07-Apr-2003
Author: Margera021
Description: Tired of buggy TD conversions, this ones bug free, with added units not avalible in the orginal C&C like A-10 Warthogs, Missile subs, and Gunboats, which are all buildable unlike TD.
402.4 kb
CnC in RA v2.10
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Chuck
Description: Command & Conquer Units in Red Alert (eg. Chemical Soldier, Stealth Tank, Flame Tank, A-10s, Orcas,...etc).
3,743.2 kb
CnC to RA v1.0 beta
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Robert Nickel
Description: Another version of great C&C => RA conversion submitted by Robert Nickel.
536.2 kb
Cyber Alert v3.0
Add-on required: Aftermath
Date Added: 16-Mar-2003
Author: unknown
Description: Really new modification for Red Alert.
1,980.5 kb
Desert Storm
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Lionel Chin
Description: This addon brings the Gulf War to life with true-to-life units and infantry. You can play as either the UN, Kuwait, Israel, Iraqis, or the Rebels, with a large number of original units and structures.
223.3 kb
Escalating Conflict v1.4
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Alias Uriel
Description: This mod is mainly designed for multiplay but works fine in skirmish, don't bother in single play missions as itis all unbalanced.
1,301.6 kb
F.W.P. Tiberium Sunset v2.0
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Karel Van Der Veldt
Description: This new conversion for Red Alert gives you new units, structures, graphics and sounds like the Starhawk, FJ Figher, Saboteur, Hacker, Plasma Jet and more, including Tiberian Sun units (of course, not the real TS images).
Visitors online: 2 / Today: 21 / Total: 3521070 / since: 2002-06-28