The Unliving Early Access Today

| Feature | Status | |---------|--------| | New biome (forest / corrupted druids) | In development | | Endless mode (horde survival) | Planned | | More elite unit variants | Partially added | | Full controller remapping | Coming soon | | New boss + final campaign act | Q4 roadmap | | Mod support (light) | Under consideration |

⚠️ – Explains basics but not advanced strategies (e.g., soul charge management, elite promotions). You’ll need to experiment or check community guides. The Unliving Early Access

⚠️ – Sometimes melee minions get stuck on corners or ignore priority targets. The devs patch this often, but it’s noticeable. | Feature | Status | |---------|--------| | New

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⚠️ – The story stops mid-way. If you need narrative closure, wait for full release. 🗺️ Roadmap (from dev team) According to their official Early Access plan (current as of latest patch): The devs patch this often, but it’s noticeable

⚠️ – Late-run massive armies (50+ units) can drop FPS on mid-range PCs, especially during boss fights with particle effects.

🧟‍♂️ The Unliving – Early Access Deep Dive: What’s Inside, What Works, & What’s Next