Roblox Saveinstance Script -
if not success or not savedData then print("No data found for key:", keyName) return end
if success then print("Saved instance to key:", keyName) else warn("Save failed:", err) end end Roblox SaveInstance Script
LoadInstance(saveContainer, playerKey)
-- Function to load saved data and rebuild instance function LoadInstance(instance, keyName) local success, savedData = pcall(function() return dataStore:GetAsync(keyName) end) if not success or not savedData then print("No
print("Loaded instance for key:", keyName) end keyName) else warn("Save failed:"
-- Load saved instance into a folder or workspace sub-section local saveContainer = Instance.new("Folder") saveContainer.Name = "SavedInstance_" .. player.UserId saveContainer.Parent = workspace
-- Replace with your DataStore name local DATASTORE_NAME = "SaveInstanceStore" local dataStore = DataStoreService:GetDataStore(DATASTORE_NAME)