Roblox Saveinstance Script -

if not success or not savedData then print("No data found for key:", keyName) return end

if success then print("Saved instance to key:", keyName) else warn("Save failed:", err) end end Roblox SaveInstance Script

LoadInstance(saveContainer, playerKey)

-- Function to load saved data and rebuild instance function LoadInstance(instance, keyName) local success, savedData = pcall(function() return dataStore:GetAsync(keyName) end) if not success or not savedData then print("No

print("Loaded instance for key:", keyName) end keyName) else warn("Save failed:"

-- Load saved instance into a folder or workspace sub-section local saveContainer = Instance.new("Folder") saveContainer.Name = "SavedInstance_" .. player.UserId saveContainer.Parent = workspace

-- Replace with your DataStore name local DATASTORE_NAME = "SaveInstanceStore" local dataStore = DataStoreService:GetDataStore(DATASTORE_NAME)