Rejoin Button Script Site

– your players will thank you when that lag spike hits and they're back in action with one click.

-- Place this in a ModuleScript or a persistent LocalScript local TeleportService = game:GetService("TeleportService") local player = game.Players.LocalPlayer local currentServerId = game.JobId

button.MouseButton1Click:Connect(rejoin) The script above does not fully rejoin the same server because TeleportService:Teleport with the same placeId usually puts you into a new server (unless you also pass the jobId – but that's deprecated/restricted for security reasons).

if not success then warn("Rejoin failed: " .. tostring(err)) -- Fallback to normal teleport TeleportService:Teleport(game.PlaceId) end

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