-- Reset speed when character respawns player.CharacterAdded:Connect(function(newChar) character = newChar humanoid = character:WaitForChild("Humanoid") speedBoostEnabled = false humanoid.WalkSpeed = normalWalkSpeed statusLabel.Text = "Status: Ready" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) end)
-- Simple speed boost (toggle with 'B' key) local speedBoostEnabled = false local normalWalkSpeed = 16 local boostedWalkSpeed = 50 -NOVO- ERLC Script
local statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1, 0, 0, 30) statusLabel.Position = UDim2.new(0, 0, 0, 30) statusLabel.Text = "Status: Ready" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) statusLabel.BackgroundTransparency = 1 statusLabel.Parent = frame -- Reset speed when character respawns player
runService.RenderStepped:Connect(function() if antiAFKEnabled and (tick() - lastMove > 60) then -- Simulate a small movement to prevent AFK kick local mouse = player:GetMouse() if mouse then -- Very subtle move (won't affect gameplay) local currentPos = humanoid.RootPart and humanoid.RootPart.Position if currentPos then humanoid:MoveTo(currentPos + Vector3.new(0.01, 0, 0.01)) end end lastMove = tick() end end) 30) statusLabel.Position = UDim2.new(0
-- UI (simple ScreenGui) local screenGui = Instance.new("ScreenGui") screenGui.Name = "NOVO_ERLC" screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 100) frame.Position = UDim2.new(0, 10, 0, 10) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BackgroundTransparency = 0.2 frame.BorderSizePixel = 0 frame.Parent = screenGui