Mortem Metallum Script ★ Premium

| Event | Fires When | |-------|-------------| | @OnStrike | Weapon hits a living target | | @OnParry | Blocking an attack perfectly | | @OnDeath | Entity dies (user = killer, target = victim) | | @OnForge | Creating an item at an anvil | | @OnSoulDrain | Absorbing soul essence from a corpse | | @OnHeat | Metal temperature exceeds threshold | | @OnBreak | Tool/weapon durability reaches 0 |

| Predefined Soul Var | Meaning | |--------------------|---------| | %ferrum_essence | Base soul (physical damage) | | %aethel_metal | Magic resistance | | %umbra_alloy | Stealth/invisibility | | %mortem_force | Execution threshold bonus | Mortem Metallum Script

@OnStrike $victim => damage = 25 | bleed(2); Inside {} braces, you can set or modify properties. | Event | Fires When | |-------|-------------| |

@OnStrike $nearest_enemy => damage = 18 | bleed(5) | leech(40); Use if and & (alloy) to combine conditions. damage = 25 | bleed(2)

@OnForge $player => result = "blacksteel_sword"; soul_effect = "cursed_edge"; ; Modifiers add secondary effects to an action.