Network Infrastructure | TimeTec
Network Infrastructure
TimeTec offers complete Network Infrastructure solutions alongside our comprehensive PropTech ecosystem, delivering seamless connectivity to support smart building operations. From structured cabling to high-performance network equipment, our infrastructure services are designed to integrate flawlessly with TimeTec’s PropTech solutions—including smart access and elevator control, ELV & IoT automation, smart cashless and touchless parking, visitor management and etc., ensuring a reliable, scalable, and future-ready environment for modern commercial and residential buildings.

Project Scope

longest early access game on steam
First Level
Connectivity

Driven by Hardware
Network Infrastructure, ELV & IoT
(Digital Foundation)

Construction
Pre-Smart Township
longest early access game on steam
Second Level
Engagement

Driven by Software
Cloud Applications & Apps
(Digital Ecosystem)

Operation
Smart Township
longest early access game on steam
Third Level
Digital Lifestyle

Driven by Data
Data Analytics, Agentic AI
(Business Transformation)

Sustainability
Post-Smart Township
longest early access game on steam

What is Network Infrastructure?

Network Infrastructure comprises the hardware and software systems that support connectivity, communication, and data exchange between users, devices, applications, and the internet.

Key Components of Network Infrastructure

Network infrastructure is typically divided into two main categories: physical and logical components.
Physical Components
These are the tangible elements that form the foundation of a network:

  1. Cabling: Connects network devices and facilitates data transmission. Common types include Ethernet, fiber-optic, and coaxial cables.
  2. Network Devices: These include routers, switches, and firewalls that direct data traffic, enforce security, and connect various network segments.
  3. Servers: Dedicated machines that provide critical services such as data storage, email, web hosting, databases, and enterprise applications.
Logical Components
These elements define how data flows and how the network is managed and secured:

  1. Protocols: Rules that govern communication between devices on a network. Examples include TCP/IP, HTTP, FTP, and DNS.
  2. Management Systems: Tools and software that monitor, configure, and optimize network performance and resource allocation.
  3. Security Measures: Strategies and technologies such as firewalls, VPNs, access controls, and segmentation to safeguard network data and prevent unauthorized access or cyber threats.
longest early access game on steam
longest early access game on steam

What Is a Well-Designed Network Infrastructure?

A well-designed network infrastructure is essential for any organization that relies on technology to operate effectively. It provides the foundation for integrating emerging technologies and new applications, allowing businesses to remain agile, up-to-date, and competitive in their industries.

For service providers, building a robust network infrastructure means ensuring scalability, high availability, and intelligent load balancing. These elements are critical to maintaining seamless connectivity and reliable system performance—key factors in today’s fast-paced digital environment.

Since network interruptions can never be entirely avoided, it's also vital to adopt streamlined network architectures and automated management tools. These help network administrators quickly identify, isolate, and resolve issues, minimizing downtime and ensuring optimal network functionality.

Early Access on Steam allows developers to release unfinished titles for funding and feedback. While intended as a temporary state (typically 6–12 months), some titles remain in this phase for over a decade. This paper identifies and analyzes the current longest-running Early Access game on Steam, exploring the technical, social, and economic factors that enable extended development cycles. We argue that extreme-duration Early Access represents a distinct commercial genre—the “perpetual beta”—shifting from a path to completion toward a permanent developmental state.

A close contender is Kenshi (entered EA 2013, exited 2018). Prison Architect (entered 2012, exited 2015) had a shorter EA span. Project Zomboid thus holds the record for longest continuous, non-abandoned Early Access.

The longest Early Access game is not a failure of project management but a new development model. Project Zomboid suggests that for some studios, “leaving Early Access” may become an obsolete milestone. Future work should examine player attitudes toward games that never formally “finish.”

Defining Permanence: A Case Study of the Longest Early Access Game on Steam

| Metric | Value | |--------|-------| | Early Access start date | Nov 8, 2013 | | Duration (as of Oct 2023) | 10 years, 11 months | | Major content updates | Build 41 (“Animation Overhaul”), multiplayer rework | | Current status | Active development |

Valve introduced Steam Early Access in March 2013. The median time in Early Access is approximately 8 months (Ratzenböck, 2020). However, outliers challenge this norm. Through archival data (SteamDB, Steam Charts), we identify Project Zomboid (The Indie Stone) as the longest active Early Access title, having entered the program on November 8, 2013 —over 10 years as of this writing.

Longest Early Access Game On Steam 〈Desktop〉

Early Access on Steam allows developers to release unfinished titles for funding and feedback. While intended as a temporary state (typically 6–12 months), some titles remain in this phase for over a decade. This paper identifies and analyzes the current longest-running Early Access game on Steam, exploring the technical, social, and economic factors that enable extended development cycles. We argue that extreme-duration Early Access represents a distinct commercial genre—the “perpetual beta”—shifting from a path to completion toward a permanent developmental state.

A close contender is Kenshi (entered EA 2013, exited 2018). Prison Architect (entered 2012, exited 2015) had a shorter EA span. Project Zomboid thus holds the record for longest continuous, non-abandoned Early Access. longest early access game on steam

The longest Early Access game is not a failure of project management but a new development model. Project Zomboid suggests that for some studios, “leaving Early Access” may become an obsolete milestone. Future work should examine player attitudes toward games that never formally “finish.” Early Access on Steam allows developers to release

Defining Permanence: A Case Study of the Longest Early Access Game on Steam We argue that extreme-duration Early Access represents a

| Metric | Value | |--------|-------| | Early Access start date | Nov 8, 2013 | | Duration (as of Oct 2023) | 10 years, 11 months | | Major content updates | Build 41 (“Animation Overhaul”), multiplayer rework | | Current status | Active development |

Valve introduced Steam Early Access in March 2013. The median time in Early Access is approximately 8 months (Ratzenböck, 2020). However, outliers challenge this norm. Through archival data (SteamDB, Steam Charts), we identify Project Zomboid (The Indie Stone) as the longest active Early Access title, having entered the program on November 8, 2013 —over 10 years as of this writing.

Optional Systems to Integrate

  1. TimeTec ELV/ PropTech for commercials or residential/ IoT systems
  2. IP-PBX & SIP phones
  3. TimeTec surveillance and CCTVs
  4. TimeTec Access Control System for door, turnstiles & Lift
  5. TimeTec HR for biometric attendance device
  6. TimeTec Smart parking & LPR
  7. TimeTec Maintenance/ Energy monitoring
longest early access game on steam
longest early access game on steam