local uiList = Instance.new("UIListLayout") uiList.Padding = UDim.new(0, 8) uiList.SortOrder = Enum.SortOrder.LayoutOrder uiList.Parent = scrollFrame
-- Loop teleport (follow) local following = false local followConnection = nil local function stopFollow() if followConnection then followConnection:Disconnect() followConnection = nil end following = false end
local dropdownCorner = Instance.new("UICorner") dropdownCorner.CornerRadius = UDim.new(0, 6) dropdownCorner.Parent = playerDropdownBtn
-- Explode button createButton("💥 EXPLODE", Color3.fromRGB(255, 100, 0), function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") then local explosion = Instance.new("Explosion") explosion.Position = selectedPlayer.Character.HumanoidRootPart.Position explosion.BlastRadius = 10 explosion.BlastPressure = 100000 explosion.Parent = workspace end end) - FE - Admin Abuser Gui Script
createButton("🌀 LOCAL NOCLIP", Color3.fromRGB(150, 100, 50), function() if noclip then stopNoclip() else noclip = true noclipConnection = RunService.Stepped:Connect(function() if LocalPlayer.Character then for _, part in ipairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end end)
-- Initial player list update task.wait(0.5) updatePlayerList()
local uiPadding = Instance.new("UIPadding") uiPadding.PaddingLeft = UDim.new(0, 10) uiPadding.PaddingRight = UDim.new(0, 10) uiPadding.PaddingTop = UDim.new(0, 10) uiPadding.PaddingBottom = UDim.new(0, 10) uiPadding.Parent = scrollFrame local uiList = Instance
createButton("🔄 LOOP KILL (TOGGLE)", Color3.fromRGB(180, 50, 80), function() if not selectedPlayer then return end if loopKilling then stopLoopKill() else loopKilling = true loopKillConnection = RunService.Heartbeat:Connect(function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("Humanoid") then selectedPlayer.Character.Humanoid.Health = 0 end end) end end)
local function stopFly() if flyConnection then flyConnection:Disconnect() flyConnection = nil end if flyBodyVelocity then flyBodyVelocity:Destroy() flyBodyVelocity = nil end flying = false end
-- Teleport to mouse createButton("🔄 TELEPORT TO MOUSE", Color3.fromRGB(100, 100, 200), function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") then local mousePos = Mouse.Hit.Position selectedPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(mousePos) end end) 10) uiPadding.PaddingRight = UDim.new(0
-- Freeze button local frozen = false local freezeBtn = createButton("❄️ FREEZE / UNFREEZE", Color3.fromRGB(80, 150, 200), function() if selectedPlayer and selectedPlayer.Character then local humanoid = selectedPlayer.Character:FindFirstChild("Humanoid") if humanoid then frozen = not frozen humanoid.WalkSpeed = frozen and 0 or 16 humanoid.JumpPower = frozen and 0 or 50 end end end)
local function updatePlayerList() if dropdownFrame then dropdownFrame:Destroy() end dropdownFrame = Instance.new("ScrollingFrame") dropdownFrame.Size = UDim2.new(1, 0, 0, 150) dropdownFrame.Position = UDim2.new(0, 0, 0, 45) dropdownFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 60) dropdownFrame.BackgroundTransparency = 0.1 dropdownFrame.BorderSizePixel = 0 dropdownFrame.Visible = false dropdownFrame.CanvasSize = UDim2.new(0, 0, 0, 0) dropdownFrame.ScrollBarThickness = 4 dropdownFrame.Parent = scrollFrame local dropdownCorner2 = Instance.new("UICorner") dropdownCorner2.CornerRadius = UDim.new(0, 6) dropdownCorner2.Parent = dropdownFrame local dropdownList = Instance.new("UIListLayout") dropdownList.Padding = UDim.new(0, 2) dropdownList.Parent = dropdownFrame for _, player in ipairs(getAllPlayers()) do local playerBtn = Instance.new("TextButton") playerBtn.Size = UDim2.new(1, 0, 0, 30) playerBtn.BackgroundColor3 = Color3.fromRGB(70, 70, 80) playerBtn.Text = player.Name playerBtn.TextColor3 = Color3.fromRGB(255, 255, 255) playerBtn.TextSize = 12 playerBtn.Font = Enum.Font.Gotham playerBtn.Parent = dropdownFrame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 4) btnCorner.Parent = playerBtn playerBtn.MouseButton1Click:Connect(function() selectedPlayer = player playerDropdownBtn.Text = "🎯 " .. player.Name selectedPlayerLabel.Text = "Current Target: " .. player.Name dropdownVisible = false dropdownFrame.Visible = false end) end local contentHeight = #getAllPlayers() * 32 dropdownFrame.CanvasSize = UDim2.new(0, 0, 0, contentHeight) end
-- Function to create a styled button local function createButton(text, color, callback) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, 0, 0, 40) btn.BackgroundColor3 = color btn.BackgroundTransparency = 0.2 btn.Text = text btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.TextSize = 14 btn.Font = Enum.Font.GothamSemibold btn.AutoButtonColor = false btn.Parent = scrollFrame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = btn btn.MouseButton1Click:Connect(callback) -- Hover effect btn.MouseEnter:Connect(function() TweenService:Create(btn, TweenInfo.new(0.2), {BackgroundTransparency = 0.05}):Play() end) btn.MouseLeave:Connect(function() TweenService:Create(btn, TweenInfo.new(0.2), {BackgroundTransparency = 0.2}):Play() end) return btn end
closeBtn.MouseButton1Click:Connect(function() gui:Destroy() end)