Elias didn't care about multiplayer. He just wanted to win one campaign mission without his riflemen cowering behind a destroyed church for fifteen minutes.
He looked at the forty-seven mirrored tanks advancing. His hands, trembling, reached for the keyboard. Company OF Heroes Tales OF Valor Trainer 2.602.0
Then he found it.
As Elias mopped up the last Panzer IV, a new objective appeared—not in the mission brief, but burned into the top-left corner in jagged, yellow text: Elias didn't care about multiplayer