Ets2 Mod - Autopilot
sound_data: autopilot_engage name: "/sound/autopilot_engage.ogg" volume: 0.7 looped: false
guidance = laneOffset > 0 ? ">>> LANE DEPARTURE RIGHT <<<" : "<<< LANE DEPARTURE LEFT <<<"; telemetry.UI.ShowMessage(guidance, 0.5f, ConsoleColor.Yellow);
telemetry.Controls.CruiseControlSetSpeed = kmh / 3.6f; telemetry.Controls.CruiseControlEnable = true; autopilot ets2 mod
Create a dashboard texture ( ui/autopilot_icon.dds ) and add to truck's dashboard:
if (!accActive) return; float distanceToFront = telemetry.Truck.FrontWheelDistance; float mySpeed = telemetry.Truck.Speed * 3.6f; // m/s to km/h // If no vehicle ahead, maintain target speed if (distanceToFront > 150 sound_data: autopilot_engage name: "/sound/autopilot_engage
# Lane departure warning (visual only) ldw_active: true ldw_sensitivity: 0.85 # 0-1, 1 = very sensitive
else if (Math.Abs(laneOffset) > 0.3f)
Since steering can't be automated, create a visual overlay that shows lane position. Step 5.1: UI Layout (ui/autopilot_layout.sii) ui::group : autopilot.hud position: 0, 900 width: 1024 height: 200 children: 2
# Bind Ctrl+Up/Down for following distance mix_acc_distance_inc: key.keyboard.up?0 mix_acc_distance_dec: key.keyboard.down?0 0 ? ">
✅ (auto throttle/brake) ✅ Emergency Braking ✅ Lane Departure Warning ✅ Visual lane guidance
Control visibility via telemetry: